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Why Apple VR headset is so expensive?
$3,500 is a steep price point for any VR headset, but there's a catch.
2007 β iPhone was launched at $599π±
2016 β Air-pods were launched at $159 π§
2023 β Vision pro costs $3,500, hereβs whyππ»
Quick numbers π
When apple launched the first iPhone in , the average blackberry phone costed ~$360. Similarly, when apple air-pods launched, an average wireless headphone costed <$50.
But VR headset story is different π§
Competing mass market VR headset is Metaβs Quest series which starts at $299 while Microsoftβs enterprise grade HoloLens is at $3,500. Vision Pro is not the category first product - late to the party Sherlock, ohh sorry I meant Tim.
Itβs freaking expensive π°
I know, everyoneβs been talking about the ridiculous pricing and going gaga over itβs features. Apple seems to have done the right go to market buzz with WWDC day launch of the Vision pro.
Do you think Apple donβt know this? π
It does and for good reason. But, it deeply understands something that most businesses donβt - You canβt build a large business by selling stuff for a {cost price + margin} model.
Hereβs how Apple pricing works β¬οΈ
Some of the things are nuanced based on when did Apple enter a category, what was their angle to create use case disruption and how they think about product differentiation for boring categories - letβs begin.
Outcome Vs margin/feature based pricing πͺ
Remember the last advertising copy for Apple? Remember the billboards in major cities with βPrivacy mattersβ tagline? Apple focuses on what the device allows you to do without focusing on whatβs the cost price of making the iPhone.
In the Vision Pro example, itβs not selling a headset, itβs selling the freedom to have access to 3D AR+VR on the go. Itβs selling the stuff you can get done across gaming, workplaces, enterprise grade solutioning. Outcomes over features.
Product positioning for perceived value πΊ
Did you observe how Vision Pro competes directly with large LED home theatre displays. A simple google search will tell you how expensive these large displays are, for example a 65 inch large display costs ~$5,000, atleast in the US.
quick question for you to think - should your product replace a cross category product which is much higher in price? Can you beat that with your product - you might get a high price dictation power my friend.
Not targeting every consumer out there πΊ
The price point is for power technology adopters at the moment - and itβs by design. Apple doesnβt want everyone to have their V1.0 of a VR headset right away. Limited distribution allows time to evaluate early feedback before going bonkers on distribution.
But, what really drives apple is itβs brand.
VR headsets have been in the market for decades. Oculus rift launched in 2013 and the company was later acquired by Facebook for $2 billion. But, Appleβs recent entry into the category will be the iPhone moment for the category. If you want to go deeper into understanding pricing design, we cover it in-depth in week 5 of the GrowthX immersion experience.
Pricing success requires solving for trust.
I wrote a deeper article around this in trust design framework, if you are struggling to establish trust in early stage products, itβs a must read & will give you core actionable.
The longer article is written here, plus there are more in the same series.
Want to learn science behind growing revenues? π―
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